Thursday, 11 April 2019

Review: Kingdom (Agrupación Señor Serrano)

Wednesday 10th April 2019
HOME, Manchester (¡Viva! Spanish and Latin American Festival)

This week, I was at HOME Manchester for the press night of Kingdom for North Manchester FM. A (slightly) shorter version of this review will be going out on Hannah’s Bookshelf on Saturday, but here’s the full version…

Photo credit: Vicenç Viaplana

This year marks the 25th birthday of the ¡Viva! Spanish and Latin American Festival at HOME. Headlining the festival this year are Barcelona-based theatre company Agrupación Señor Serrano with their multimedia theatre experience, Kingdom. Blending live music, multi-lingual performance, dance, video projection and models, Kingdom is an unusual exploration of the history of capitalism – or is it the history of bananas? – using the character of King Kong and footage from the various versions of the film.

Señor Serrano are pioneers of ‘cinema-in-real-time’, and Kingdom makes great use of this technique. Performers hold video cameras, filming scale models of plantations, an explorer in the jungle, a montage of newspaper covers and ephemera, and the footage is projected – in real time – onto the large screen behind them, changing the clutter of small objects on the stage into cinematic images and montages. Performers interact with plants, props and backdrops to create ‘live’ sequences, and models are used to conjure entire scenes. Additionally, through inventive use of green screens, the ‘real time’ footage melds seamlessly into edited clips from other sources: most notably, the King Kong films and a Chiquita banana advert.

Photo credit: Vicenç Viaplana

In lesser hands, this idiosyncratic style could become fragmented, but Señor Serrano have created a piece that is much more than the sum of its parts. The pace is frenetic, with only brief moments of calm reflection (and unsettling tableaus of masculinity that veer towards physical comedy) to break the relentless drive of the piece.

This is not narrative theatre, but nor is it a documentary (though the show makes a nod to its expositional style in a rather slick bit of video projection and editing in the first half). If it is ‘story-telling’, then the story it tells is one of global and systemic socio-economics (and bananas). The closest Kingdom comes to a character – unless you count the increasingly dominant figure of King Kong – is the representation of Minor Cooper Keith, the American businessman who pioneered Central American banana plantations in the late nineteenth century. Even the brief portrayal of Keith, however, is more of a cipher than a character – the man, like the fruit, symbolizes something bigger.

Photo credit: Vicenç Viaplana

From Kingdom’s opening speech about the state of the world, which ends with the repeated refrain ‘Estamos bien’ [‘We are fine’], the show’s message of capitalism and catastrophism is writ large. Indeed, the examination of capitalism is fairly heavy-handed throughout. The surprise and innovation lie in the way this is tied to bananas (and, ultimately, to King Kong). Nevertheless, the show strikes a careful balance. This is not a documentary or lecture, and so the ‘banana story’ is sketched out, rather than explained in ponderous detail. Some aspects – the funding of Keith’s endeavours and his subsequent role in Costa Rican politics isn’t explicitly mentioned, and nor is the curious history of the Cavendish banana – but this is a sensible decision. As I’ve said, the banana serves as something of a cipher here, though it is a remarkably apt one.

Photo credit: Vicenç Viaplana

After the introductory speech, Kingdom moves us to its central thesis: the idea that the banana has fundamentally shaped the very world in which we live. That we are introduced to this idea through a high-octane, dual-language (Chinese and English), rap-infused musical number with interjections like ‘Sexy Latin!’ and ‘Nasty Bananas!’ tells you a lot about how Kingdom conveys its content. If this number doesn’t convince you, what follows is an entertaining and spectacular set of proofs for the thesis, which end up being really quite convincing.

Photo credit: Vicenç Viaplana

While capitalism, bananas and King Kong loom large here, Kingdom has another, less trumpeted, story to tell (though, by the end of the performance, this is no less subtle). The performance also addresses the relationship between capitalism and masculinity – or, rather, machismo. The five on-stage performers all strip to the waist at various points in the show, adopting ‘muscleman’ poses to the backdrop of Kong-on-the-rampage. On the whole, this works well, particularly in the context of the final video montage and dance performance.

However, at times, the physical comedy of these moments threatens to undermine any serious critique. Perhaps this is the point, though: the story we are being told is, while true, utterly ludicrous. The extended sequences of muscle flexing and macho posturing can sometimes seem overdone, but they aren’t out of place.

Photo credit: Vicenç Viaplana

Performances by Diego Anido, Pablo Rosal, Wang Ping-Hsiang, David Muñiz and Nico Roig are excellent, and the use of the stage space is creative and inventive. Certain set pieces really stand out. The video projection sequence of the creation of a banana plantation is a real highlight – despite the fact that the audience can see the performers on stage manipulating tiny scale models, the images on screen could be mistaken for pre-edited animation. The show’s final speech (and the projected montage that precedes it) is an excellent crystallization of the ideas that underpin the show – entertaining, yes, but also a truly hard-edged commentary on the state of the late-capitalist world. Estamos bien.

This speech is not the end, however. Kingdom builds to a finale that is almost overwhelming in its intensity. In many ways, it is the final dance and music performance that really underlines the show’s message: in a capitalist system, the only way to go is bigger, louder, faster. Is this hope? Or hopelessness? Or is it an exhortation to eat more bananas and dance?

Phot credit: Vicenç Viaplana

Kingdom is a show that expertly combines a hard-hitting socio-political message with truly inventive stagecraft and performances. It’s loud, extravagant, dynamic and energetic – and above all, it’s completely bananas.

Kingdom is on at HOME in Manchester until Saturday 13th April, as part of the ¡Viva! Spanish and Latin American Festival.

Tuesday, 2 April 2019

My Year in Books 2019: March

Another post in my ongoing book review series. I read quite a few novels this month, though I must admit I was a bit disappointed by some of them. I apologize in advance for the overuse of the word 'Sigh' in my reviews. Still, there were some that I enjoyed, so it wasn't all bad.

(For the curious, here are the links to my reviews from January and February.)

The Woman in the Window by A.J. Finn (2018)


Sigh. I feel like I’ve relapsed back into my old habit. Last month, I mentioned this blog post by Sophie Hannah, listing books with ‘twist endings’. I also said I’d be reading the six titles on the list that I’ve not already read. With one exception, these are all… domestic noir. And if you read my reviews from last year, you’ll know my feelings on this genre. The Woman in the Window is, sadly, not even a good example of domestic noir. Agoraphobic and alcoholic psychologist Anna Fox watches her neighbours from her window. One day, she believes she sees one neighbour (Jane Russell) being murdered… but Jane’s family insist that it hasn’t happened. Nobody believes Anna’s story, because she’s clearly an unreliable witness… but can she prove that she really saw what she thinks she saw? Blatantly derivative, the book blends plot elements from Hitchcock films (Rear Window and The Lady Vanishes being the most obvious) with ‘twists’ reminiscent of other domestic noir thrillers (especially The Girl on the Train and We Need to Talk About Kevin). I think one of my big problems with this genre is that I like unreliable narrators, but domestic noir thrives on narrators who are called unreliable, but actually are telling the absolute truth. Spoiler alert: what Anna thinks she saw is indeed exactly what happened. Sigh. The Woman in the Window is clichéd and poorly written (I can’t take another synonym for ‘drink’), and I don’t think the ‘twists’ were really twists.

The Wife Between Us by by Greer Hendricks and Sarah Pekkanen (2018)


Right. That’s it. This is definitely the last one. I really can’t read any more domestic noir. Once again, I’ve fallen for the promise of MASSIVE TWISTS, and once again I am disappointed. The Wife Between Us is absolutely in the mould of The Girl on the Train. We’ve got an unreliable (possibly alcoholic) first-person female narrator, a horrible ex, and a new girlfriend that’s a source of… jealousy? But (and this obviously goes without saying) things are not what they seem. The first-person chapters are narrated by Vanessa, the ex-wife of a man named Richard, who appears to be obsessed with the man’s new fiancée. Interspersed with this are third-person chapters describing Nellie’s preparations for her upcoming marriage to Richard, and her concerns that someone is following her. The first twist comes at the end of Part 1, but I have to admit I saw it coming. Perhaps if the book’s blurb hadn’t been so insistent that, if you think Vanessa is a jealous ex obsessed with her replacement, ‘you will be wrong’, the ‘twist’ would have been more of a surprise. Following this, there are three (maybe four, depending on whether you’re surprised by the revelation that Richard isn’t very nice) additional twists, each more far-fetched than the last. The final reveal – in the book’s epilogue – is just silly. Sadly, this is not a recommendation from me, though I might be in a minority with this one. It feels like a paint-by-numbers domestic thriller, and it’s quite disappointing.

Innocent Blood by P.D. James (1980)


So, I decided to carry on with Sophie Hannah’s ‘twist list’. (I notice that some people on Goodreads have called it that, and that they’ve been just as completist as me – nice to know I’m not alone!) I couldn’t face any more of the domestic noir titles, so I went with the P.D. James novel on the list. Now, I read a few P.D. James novels last year, and I’m pretty sure I came to the conclusion that her books are not really my cup of tea. But I didn’t let that put me off. Reader, I should’ve let it put me off. Innocent Blood is not a pleasant read. It’s the story of a (unlikeable) young woman, Philippa Palfrey, who decides to trace her (unlikeable) birth parents, partly to spite her (unlikeable) adoptive parents. Philippa quickly locates her birth mother and decides to attempt a relationship with the woman… but are there secrets still to be discovered? In short: no, there aren’t. I think I know the reason the book was including on a list of ‘twists’, but the revelations in Innocent Blood are fairly obvious. I must’ve misread an earlier scene, as I thought the ‘big reveal’ had been described from the beginning. Added to this, the book has James’s usual judgemental tone that I find discomforting, and a shock revelation in the epilogue that just seems distasteful. Sadly, this month’s theme seems to be ‘books I didn’t enjoy very much’, which is a bit of a shame.

Before I Go to Sleep by S.J. Watson (2008)


I’m not having much luck with this ‘twist list’, am I? But I’ve decided to press on with it… what’s the worst that can happen? Well, it turns out… not Before I Go to Sleep. This one was alright. I pretty much knew what I was getting into with this one. I like 50 First Dates. I like Memento. So I imagined I’d probably enjoy a mash-up of the two. Christine Lucas is a 47-year-old woman with a form of anterograde amnesia, meaning that she wakes up every morning with no memory of who she is or what has happened to her. Each morning when she wakes, her husband Ben eases her into the day and explains their life together and her condition (aww… sweet). The story begins on one such day, but after Ben leaves for work, Christine gets a message to meet a Dr Nash. He’s been treating her (secretly) for several weeks, and reveals that Christine has been keeping a journal each day to help with her recovery. When she opens the journal, she’s shocked to see the words ‘Remember Sammy Jankis’ ‘Don’t Trust Ben’ written on the front page. What is her loving husband hiding from her? And can she trust Dr Nash? Or herself? This was a very quick read (just a few hours), but an enjoyable one (albeit requiring some suspension of disbelief). I did guess the twist part way through. But do you know what? It was actually a twist this time. Finally!

Behind Closed Doors by B.A. Paris (2016)


Last book on the ‘twist list’ – the completist in me rejoices. Sadly, I think I saved the worst for last though. Behind Closed Doors isn’t an enjoyable read. And it certainly doesn’t have a twist. It does exactly what it says on the tin (well, the blurb anyway). To outsiders, Jack and Grace have the perfect relationship. But ‘behind closed doors’, Jack is an abusive psychopath who keeps his wife imprisoned and punishes her for any transgressions. This was not a pleasant book to read. It’s pretty offensive to survivors of domestic abuse – or ‘battered wives’, as the book repeatedly calls them – and utterly unrealistic about the mechanisms of abuse or the patterns of coercive control that result in people staying with abusive spouses. It’s also very demeaning of people with Down’s Syndrome: Grace has a sister with Down’s Syndrome (Millie) who is slated to be Jack’s next victim, and the representation here is highly problematic. Jack threatens to throw Grace’s (almost adult) sister ‘into an asylum’ if she doesn’t comply with his bizarre abuse fantasy – and at no point is it noted that this… just isn’t a thing. The storyline doesn’t go any further than this, and there are certainly no twists. I know that domestic noir thrives on bad husbands, but at least there’s usually some semblance of confusion or doubt thrown in. There’s very little suspense or intrigue here, leaving this as simply a book that left a bad taste in my mouth. Sadly, one to avoid.

Arrowood by Laura McHugh (2016)


This next book is one I found on a charity book sale shelf at my local supermarket. I’d not heard of this one, but it promised a ‘Gothic mystery’ so I thought it was probably worth a go. And I’m happy to say this was the right decision. McHugh’s novel is a compelling Southern Gothic tale about a young woman haunted by the past. Arden Arrowood returns to her home town of Keokuk, after her father dies and she inherits the (crumbling) family home. Arden and her parents left Keokuk around sixteen years previously, after the mysterious disappearance of Arden’s twin sisters. Despite an extensive search, no trace was ever found of the two toddlers, and this past tragedy casts a long shadow over Arden (and her family). Returning to Arrowood, Arden is forced to confront this unsolved mystery, especially as a writer is determined to interview her for a book he’s writing about the case. Arrowood’s mystery isn’t particularly original, but I was definitely gripped by the way it developed. More than this though, I loved the descriptions of Keokuk and its various run-down historic houses. The town takes on a character all of its own, and I’d have been quite happy to defer the revelation of what happened to the twins in order to spend more time in this faded, jaded place. If you fancy a Southern Gothic mystery with some evocative descriptions, cleverly placed clues, and a compelling central puzzle, then this one is a definite recommendation.

The Janus Stone by Elly Griffiths (2009)


Another one from the supermarket charity book sale. This one looked pretty cool: it’s a detective story where the central character is a forensic archaeologist. Ruth Galloway (the archaeologist investigator) is called in when bones are discovered at a construction site. A child’s body is found buried underneath an old house that’s being pulled down on the site. It’s quickly revealed that the house was once a Catholic children’s home, and that – several decades earlier – two children disappeared from the home. When the cause of death is revealed, Ruth is drawn into the murder investigation with DCI Harry Nelson (and some help from her Druid friend Cathbad and fellow archaeologist Max Grey). This was an okay read, but it didn’t completely grab me. It’s quite clear from the start that this is the second book in a series (I haven’t read the first one), and that the relationships between the characters were established in the first instalment. Normally, this doesn’t matter too much in crime series. However, I felt like these relationships dominated the story too much. The balance between the investigators’ private lives and the actual investigation wasn’t quite right – if you isolate the ‘case’, it’s really quite light on story and intrigue. And, sadly, the murder mystery itself is pretty obvious – I think I worked out every single one of the reveals. Don’t get me wrong, I liked the characters of Ruth, Harry and Cathbad, but I would’ve rather had a more intriguing puzzle to draw me in.

Game Review: Phantasmat: The Endless Night Collector’s Edition (first play)

Developer: Eipix Games
Publisher: Big Fish Games
Original Release Date: 11th January 2015
Platform: PC


Another game review for me – and another instalment in the Phantasmat series. I’ve been really impressed with these ones, though it’s making me wonder how I’ve managed to miss this series up until now. The third title in the series is Phantasmat: The Endless Night, and it saw another change of developer. The original Phantasmat game was developed by Codeminion back in 2011 (see my review here). The sequel, which had a similar narrative but a different setting and characters, was developed by ERS G-Studio in 2012 (see my review here). There were no new Phantasmat titles until early 2015, when the series development mantle passed to Eipix Entertainment.

I’ve played quite a few games by Eipix – and they have got form for picking up series and reimagining/developing them – so I was curious to see how much they’d changed the format of the games. Also, having really enjoyed the first two Phantasmat games, I had high hopes for The Endless Night. And I wasn’t disappointed on either front – this one is a definite recommendation from me.

The game begins with the standard HOPA intro sequence… you’re driving your car down the road at night (this time, taking your daughter Aimee to her prom), when something happens and you’re forced off the road. Just before the crash, you’d been talking to Aimee about the devastating accident that killed a load of people at Prom 1965, so it comes as little surprise to discover that this history forms the background to the mystery in the game. That’s right: the ‘Endless Night’ in question is, in fact, Prom Night. Your car accident has left you apparently stranded in 1965 and the aftermath of the horrific accident. Oh, and your daughter’s been abducted – it wouldn’t be a HOPA if your daughter wasn’t in some sort of peril.

I loved the prom storyline that opened The Endless Night. I’ll say something about the game’s design below, but I loved the way the devastation of the accident was evoked and the introduction of the underlying mystery. Several hints early on suggest a sort of Carrie vibe, as the first non-player character you meet is a bullied ‘nerd’ who may or may not have been responsible for killing everyone. (Unlike in some other instalments of the series, there is absolutely no doubt that the NPCs you’re interacting with are ghosts. These are definitely manifestations of people who died in 1965, though they don’t know that.) However, not long into the game, the Carrie-esque story gives way to something more like My Bloody Valentine (if you’ve seen that film, you’ll know what I mean) and a quite different story starts to unfold. By about halfway through, you’ve pretty much left the prom behind, and your exploration of the town is much more focused on the underlying cause of the killer accident.

As this is a HOPA, there are some minor narrative issues and inconsistencies. I’m not sure how old my player-character was supposed to be – and I certainly couldn’t work out how old my PC’s dad was supposed to be – and there was a little bit of suspension of disbelief required. But this is expected of HOPAs, and in some ways it’s part of the charm. Overall, The Endless Night has a really strong and compelling storyline. I liked the swerve away from prom to something different, and I enjoyed the ‘twist’ at the end – although I did guess what was coming, I thought the ‘clues’ were very well-done. So, in terms of story, The Endless Night is way above average for me.


The earlier Phantasmat games were beautifully designed, but I think Eipix have really brought it up a notch with this one. Scenes are detailed, evocative and stylish, with some items and objects being particularly well-illustrated. The prom debris scattered across several of the scenes is a nice touch, and it adds to the general feeling of care and attention to detail. Probably the biggest change of design with this game comes with the use of live actors for cutscenes and dialogue interactions. Live actors in HOPAs are a bit of a divisive issue, but I feel they’re done well in The Endless Night and the animation style makes the transitions between static animated scenes and live action as close to seamless as you’ll find in a HOPA. (The voice acting is all good too.)

On the whole, I’d say that, design-wise, this is the best instalment of the series so far. The only aspect that doesn’t stand out particularly is the music. It’s a perfectly appropriate soundtrack, which doesn’t loop too much and (mostly) mirrors the game in its tonal shifts. But it’s not especially memorable and wouldn’t have been out of place in any number of HOPAs.

While this is a HOPA, so there’s plenty of moving around scenes, hunting through junk piles and finding inventory objects to use, there are some distinct touches. Eipix have also introduced a few features of gameplay that, while familiar from other games by this designer, weren’t included in the earlier Phantasmat titles. There’s now a Custom difficulty option (yay!) and a jump map (meh). The HOGs are more varied – so there are lists, morphing objects, silhouettes and word clues, and some HOGs combine two or more of these. There are also hidden collectible eye symbols (thankfully not morphing) on each screen. It’s not all change though: there’s still the option to switch between HOGs and Match-3 if you fancy it.

That said, my biggest criticism of The Endless Night is to do with gameplay. The game starts off pretty intuitive and logical, with clear objectives and tasks. However, once you leave the school building (and the prom) to investigate the accident, things get a little less intuitive. Objectives are still clearly stated, but there’s quite a bit of back-and-forth, and there isn’t always any logic or common sense behind this. I found myself using Hint and the jump map quite a bit during the second half of the game, as I was losing a clear sense of the what and why of my progression through the game. Coupled with this, inventory items aren’t always used logically. A pet peeve of mine is using coins as screwdrivers – and this is extra frustrating when there’s clearly a coin slot nearby. If you’ve got a magnet and a coin, and there’s a gumball dispenser (with a coin slot) nearby, it’s totally annoying to discover that you have to use the magnet, not the coin, on the dispenser. I really don’t like having to use Hint to discover how to use my inventory items.


So far, characters have been a big part of the Phantasmat series. Despite not being a huge fan of NPCs in HOPAs, I enjoyed the way they were used in the first two games. In many ways, The Endless Night makes similar use of NPCs, though there are substantially more of them. As I’ve said above, this game uses live actors to enhance cutscenes and interactions, but there’s also the addition of a daughter-in-peril character and a stranger who seems to be in the same boat as you. This is a distinctly well-populated game, but it still gets round the problem of inactive NPCs (the ones who set you a task but refuse to actually help you complete it) through the fact that everyone is trapped (and unaware of what is really going on).

A number of the characters share a bit of backstory with you when you first meet them – this is usually a little bit of explanation about what they were doing at the time of the accident, or about some unresolved business they still have. A lot of this is simply set up for a task (e.g. finding an object that will serve to conclude the unresolved business), but some of the NPCs present you with backstory that’s unexpectedly moving. This is usually in the form of some misguided guilt about the fatal accident. In some cases (especially the ghostly fire crew), this is truly sad and adds a sympathetic dimension to the game that’s rather unusual.


I played the CE version of The Endless Night, so there was a bit of bonus content. Firstly, there was a bonus chapter, which was a prologue rather than an epilogue (as in the first two instalments). I’m not sure this prologue added very much to the story though. You play as one of the NPCs from the main game, and the primary objective seems to be to discover more about your own backstory. Gameplay here is even more confusing than in the latter part of the main game, and I really struggled to keep track of the what and why. This was an extra bit of gameplay, which is always nice, but it didn’t really add to the main narrative.

Other bonus features include concept art and soundtrack, achievements, a Souvenir Room (a chance to go back to each screen and look for an additional hidden object) and a Match-3 game. There are also replays on each of the HOGs (with an additional achievement for getting stars on the replays) and a chance to find any eyes you missed during gameplay.

In case it’s not clear – and setting aside minor niggles – I really liked this one! Stylish design and gameplay that’s just difficult enough (challenging, not frustrating) – but it’s the story and characterization that really won me over. I’m definitely going to be checking out the next title in the Phantasmat series.